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Skullery: An experiment in art looking back at its audience
Driven by pnuematics and McKibbens air muscles, and using a Microsoft Kinect as its 'eyes,' Skullery was a large technical challenge. The hope was to create a piece of art that would track its audience across the gallery. On the night of the exhibition, I was rewarded with viewers being surprised by, creeped out by, and ultimately delighted with Skullery's interaction with them.
This may be my preference but I feel that you should flip the layout since the character is looking towards the left then the character should be placed on the right side :]
ReplyDeleteMaybe try varying the size/position of the silhouettes. I'm not sure if it will make it better, but to me it seems a little strange that there is a dip in the height of the thumbnails. Other than that, I like this layout.
ReplyDeleteJust think about what Hao said when he did the page layout tutorial during the summer intensive. People read from left to right and from top to bottom, a page flow is very important that it links everything together. Like what Jason said the character is the biggest picture in the page, which might be the main attraction of the page, but she's looking towards the left which means that when viewers look at the character they will follow the character's flow direction. In this case they'll be looking to the outside of the page which is not you wanted and try to link the flow of everything so that it circles around each other so when viewers look at each of them their eyes follow through to the next one and if they want to look back at the detail again they can follow the same flow back like a circle :)
ReplyDeleteJason and Ong are correct about character placement (looking off the page). Also, remember other comments you received this summer: what about the character in motion? Using their prop? Coming out of a piece of their surroundings?
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